Crowdfunding Fatigue
After approximately a decade, crowdfunding has become an established medium for raising finances. Particularly with regard to projects associated with the leisure industry or “geek culture”. Game developers seem to be especially fond of using this service as a means to raise capital for their projects. If you have a dream you wish to realise, the successful crowdfunding campaigns of Star Citizen or Star Trek: Axanar are a strong incentive to look to fans for financing. As a result, we regularly see articles on websites such as Massively OP for new games under development. At first it was novel, even exciting. Then it became ubiquitous. Now it’s just tedious. Consequently, I believe that “crowdfunding fatigue” is a genuine thing and that I certainly suffer from it.
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