LOTRO: Legendary Servers Launch
First off, fellow blogger Wilhelm Arcturus wrote a blog post that predicted pretty much everything that happened today, with regard of the launch of the new Legendary Servers. Yes, you read that right. Servers, plural. Apparently, there was so much interest in Anor, it led to massive login queues, so Standing Stone Games very quickly set up a second Legendary Server named Ithil to deal with the over flow. To ensure that folks get to be with their friends and kinmates, there’s also a free transfer grace period. I guess there’s no such thing as a smooth launch, be it a new game or a variation of it. The more cynical among us, may even go so far as to postulate that the server queues were planned to generate a “buzz” and the “need” for a second server. However, it’s more likely that SSG just miscalculated and had to think on their feet. There could well be server merges ahead when the excitement, queues and possibly player numbers die down. Either way, the job is now done and LOTRO now has two progression servers.
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