The Problem with Raiding
The subject of raiding in MMOs raised its head once again over at Massively Overpowered. It would appear that ArenaNet have been looking into the current raiding content in Guild Wars 2 and found that it is only undertaken by a relatively small percentage of the playerbase. Hence they are currently looking at producing some sort of intermediary content to encourage “endgamers” who have completed all the PVE material, to work towards raiding. Whether they are successful remains to be seen but it does show once again that raiding is not a universal pastime in the MMO genre. I remember Turbine making a similar statement to this effect, back when they were developing The Lord of the Rings Online. But this post is not intended as a discussion about the validity of raiding or any of the traditional debates associated with it. I think raiding has a place in the genre. What I want to do is state the reasons why it is not something I actively do anymore. I suspect my experience is not unique.
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