Oculus Rift to Retail at $599
The consumer electronics industry has been labouring on virtual reality for decades, pursuing what they see as the next major technological innovation of our time. I have never doubted that VR has many practical applications that are both beneficial and profitable. Gaming is certainly one of them, offering a new medium in immersive entertainment. However I have never felt especially enthralled the prospect of VR and what it has to offer. I don’t like experiences that isolate my senses and so the idea of placing a device over my head that does just is far from inviting.
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