International Picture Posting Month: Star Trek Online
Although I pre-ordered Star Trek Online in early 2010, I was initially disappointed with the game. It took three attempts over several years for me to warm to this MMORPG and make it a mainstay of my gaming activities. STO was a mess when it launched. The game had switched game studios during its development and its new owners Cryptic, were legally obliged to abide by the existing release date. Hence the game was incomplete and somewhat lacking. Furthermore there were systems and mechanics in place that were geared towards a more traditional MMO methodology. Many of these were subsequently sidelined as Cryptic endeavoured to tidy up and refine the game. The MMO went F2P in January 2012 and it proved beneficial in so far as providing the developers with a stable business environment. Over the next three years, Cryptic made the game more coherent and orderly. Long term story arcs were presented in episodic feature episodes, reputation and gear procedures were refined and eventually the skills system was overhauled into a simpler “tree” format. By 2015, STO was finally the game it should have been at launch.
It was during the 2015 Delta Recruitment event that I finally got bitten by the STO bug. I created characters from all three of the faction then available, as each has a unique story for the first third of the game’s narrative. Playing Federation, Klingon and Romulan alts also offers a different perspective on the central story. The game has grown since then and a further three factions have been added. But although it is enjoyable to play such diverse characters, the greatest strength of STO lies in the lore. Set after the events of Star Trek: The Next Generation the story line explores some very interesting themes. The peace treaty with the Klingon Empire breaks down and leads to war. The destruction of the Romulan home world causes a schism in the Star Empire, leading to a Romulan Republic born out of the Vulcan reunification movement and the Reman Resistance. And being Star Trek there is naturally time travel resulting in the player visiting past era’s and even the alternative Kelvin Timeline. It is quite convoluted at times but the stories are frequently marbled with references to classic Trek lore.
STO lacks some of the polish of other MMOs. Its character models are somewhat dated and there are bugs in the game that have persisted for years. But its space combat is dynamic, engaging and satisfying. It also has a wealth of options for short, targeted gameplay, if you do not want to play through the various major story arcs. Plus the game regularly has events throughout the year, which unlike other MMOs offer more than just cosmetic rewards. There are Tier 6 ships to be earned along with other items that enhance gameplay. But the jewel in the crown of STO is its official support from rights holders CBS and the involvement of so many of the cast of the various TV shows. Interacting with such characters as Odo, Weyoun, Worf and Seven of Nine and having them voiced by René Auberjonois, Jeffrey Combs, Michael Dorn and Jeri Ryan is an absolute joy for Trek fans. Plus any game that has pet Hortas and allows you to use a Lirpa or Bat'leth in melee combat has to be doing something right. But as I’m a Trek fan and a lifetime account holder in STO, I guess I’m somewhat bias.
In addition to the pictures in this post, here is a link to a gallery of screenshots from STO via Google Photos. All are available at the original screen resolution of 1920 x 1200.