LOTRO: Bullroarer Update 33 - Yondershire Beta #3
Standing Stone Games have a third preview of Update 33 for the MMORPG, The Lord of the Rings Online, available on the Bullroarer test server which ends tomorrow. This latest build includes all stables for the new zone. There are six in total, four of which are based in the Hobbits villages of Gamwich, Tighfield, Nobottle and Long Cleave. The mob population has increased since the last preview and all enemy encampments are now accessible. Most importantly, a map of Yondershire is now available clearly showing how the zone fits between The Shire and Ered Luin. Hence players now have sufficient details to be able to accurately appraise Yondershire which has a challenge level of 20-23. Furthermore, the map of Eriador has also been adjusted to show the new zone.
This latest beta has been of particular interest to me as there are some significant changes coming to the Lore-master class. My primary character in LOTRO is a Lore-master that I’ve played since 2008. Perhaps the biggest change is the removal of the “Sic’em” trait from the “Keeper of Animals” trait tree. This skill when used summons all Lore-master pets and causes substantial damage to target(s). However, it is a major resource hog and causes lag problems for groups in instance when used. So SSG have decided to retire it and replace it with “A Murder of Crows”. According to the developers this new skill “summons a cloud of crows around the target for 15s. It has a 2 minute cooldown. While they persist the crows inflict enormous damage and disorient their victim, reducing hit chance and increasing the damage of other attacks made against the target. Enemies within 7m of the main target also take constant damage from the cloud of circling avians (but are not debuffed)”.
Class changes are always a source of trepidation for players and it is always difficult to approach such changes in a way that pleases everyone. I remain cautiously optimistic regarding those currently listed on the Official LOTRO Forums. My Lore-master is currently traited for a red line DPS build and so the replacement of “Sic’em” doesn’t especially bother me but I can see how players are attached to the sheer bravado of this skill. I am more intrigued by the statement “damage of LM red line skills and effects in general has been improved” because even at level cap with a robust selection of gear from Steel-bound lootboxes, I still feel a little underpowered at times. So any positive adjustment will be well received by me. With regard to Update 33, it will be interesting to see if there will be a 4th beta test or whether SSG simply go ahead and release the current build.