Forza Horizon 5: The Joy of Segregating Players
Sometimes ignorance can be bliss. Certain games are a lot more enjoyable when you play them with the minimum amount of prior knowledge and little or no expectations beyond looking for fun. Having recently watched Chris “Wolfy” Neal stream the open world driving game Forza Horizon 5, I created an Xbox account and installed it. Furthermore, thanks to fellow blogger Wilhelm Arcturus, I secured a deal on the Xbox Game Pass. The first month of the subscription was just £1. So for the last week I’ve been driving around a virtual representation of Mexico, indulging in all sorts of vehicular shenanigans. My driving skills are negligible beyond a basic understanding of how to accelerate, brake and steer using a Xbox controller. I am oblivious of the back story of this franchise and unfamiliar with the game’s seasons. But I’ve managed to figure things out as I go along (a major coup). And most importantly I’m having fun.
There are various types of races to undertake as you journey through the open world environment in Forza Horizon 5. Urban street races, formal events at race tracks and cross country competitions through multiple environments. Then there’s the story campaign. There are also accolades to acquire, vehicles to collect and customise. The cars themselves feel authentic and handle realistically. Their respective stats are easy to understand, so it doesn’t take long to find a vehicle that suits your driving style and needs. You even get XP points just through randomly driving around, going off road and causing mayhem. If you are a high end player then you can immerse yourself in the game data and crank the difficulty up to maximum. But if you favour a more casual approach, then you can dial it down and dive right into the game without having to digest tons of instructions. By and large Forza Horizon 5 doesn’t punish you for being a bad driver. If you mess up a checkpoint while racing and don’t want to endure the time penalty, you can simply “rewind” the race and correct your mistake.
Forza Horizon 5 has a great deal going for it. The graphics are superb, especially the draw distance. You really do get a sense of the size of the open world. The story is quite satirical if you feel disposed to apply yourself to it. It seems to gently mock large scale, prestigious sporting events. The radio stations are also rather droll and have a fairly broad spectrum of musical styles. But for me, the best aspect of the game is its live and let live attitude. The gameplay caters to everyone's needs. Über competitive players can do all the things that they get off on and can confine their online, multiplayer experience to those of a similar mindset and skill. I can happily splash about in the proverbial shallow end, free from hassle. The races I participate in are sufficiently taxing for me. Sometimes I win and others I fail. I don’t even know for sure if I’m racing other players or bots at times. There’s no chat, so there’s no bragging or trolling. Or perhaps there is and I just haven’t discovered it yet. The thing is I’m doing things my way and no one is interfering. It’s such a pleasant change.
When driving around, I see other players but again I’m not sure whether they’re real or not. I don’t have to compete for XP nodes (which are signs that you have to destroy to obtain the benefit from). Nor do I have to worry about someone else discovering a “barn find” before me. I did several tag team races recently which were part of an event, so I was definitely with other players but it was not a problem. I suspect there is some sort of skills based matchmaking going on behind the scenes, so I wasn’t participating with other players that were markedly superior. Simply put this game works so well because it gives each player what they want and that is effectively segregation from those better or worse than you. If you want to improve, you crank up the difficulty and you’ll find yourself mixing with those who are seeking to do the same.
I’m not sure if Forza Horizon 5 is going to be my new long term game of choice. I suspect that it will keep me amused for a few weeks and then I’ll move on. That’s fine with me and one of the benefits of the Xbox Game Pass. It means I can try something else. So far this has been an interesting deviation out of my standard gaming comfort zone. I certainly think a lot of other game developers could learn from the way Forza Horizon 5 handles difficulty, player interactions and how to keep someone busy in an open world without pissing them off. I can dabble with the main campaign, tinker with my favourite car, race in a way that I don’t have my fun spoiled by others or my own lack of skill. If I do multiplayer activities then it seems to be in an equitable fashion. And I stumbled into this fortunate situation through a mixture of chance and whim. It’s all been a welcome reminder as to why I love gaming when it’s done right, while at the same time highlighting that the genre’s Achilles Heel is all too often its own community.