Not Playing Baldur’s Gate 3
I have written in the past about games that have proved popular or critically successful that pass you by. You simply weren’t aware of them or their success at the time of their release. You missed all the marketing and hype. It’s easily enough done as there’s so much white noise associated with gaming these days. You subsequently stumble across these popular games later and much to your surprise, discover their merits long after everyone else has. I have also written about what it is like to be the proverbial “odd one out” by not being part of a major gaming group. Not playing World of Warcraft is a prime example of this phenomenon. Exploring both these subjects inevitably leads to discussions about hype, gaming consensus and FOMO. This time I want to talk about a game that has recently gained a great deal of traction in the gaming community and has also caused a great deal of debate. A game that some of its more enthusiastic supporters are calling a new “industry standard”.
I am of course talking about Baldur’s Gate 3, the role-playing video game developed and published by Larian Studios. It would appear that this third instalment in this popular franchise has found universal acclaim, with a Metacritic score of 97/100. Critics and gamers alike have praised the quality of the writing as well as the in-depth depiction of the continent of Faerûn from Dungeons & Dragons. The degree in which the players can make their own choices and the complexity of the dialogue trees has become a focal point of praise, as it offers (or appears to offer) the player an immense amount of freedom. The production quality, voice acting, character animations and environmental detail have all been cited as being groundbreaking. Then there is the game's implementation of the Dungeons & Dragons 5th edition ruleset, which has been well received. Many thought this would be hard to implement effectively.
I only really started paying attention to the buzz associated with Baldur’s Gate 3 a few days ago. I read some reviews from websites that I deem “sound”, then I watched some gameplay footage on YouTube. I also watched this week’s Jimquisition, as I find James Stephanie Sterling’s take on the video games industry to be in accord with my own. From what I have seen and understood, it would appear that Baldur’s Gate 3 has a lot going for it and offers a many of the things that I like in the RPG genre. I enjoy being able to customise and fine tune my avatar in a game. I also really like the dynamics and practical benefits that companions bring. The more dialogue options a game has the better. If a game forces me into a choice I’m not entirely invested in, it quickly kills my sense of immersion and mitigates my enjoyment. And I also love games that have a good story, told well. So many triple A titles these days shoot themselves in the foot due to piss poor writing.
In many respects Baldur’s Gate 3 seems like a game that I would like. Sadly, upon further inspection, there are some key elements of the game that aren’t for me. The turn based combat, which is a standout feature of the game, is not something I like at all. The dice rolling mechanic to determine the outcome of specific activities is another aspect that I feel is too random and unjust. Dungeons & Dragons was never a major aspect of my childhood and so I have no emotional attachment to it. In light of which, viewed as a whole Baldur’s Gate 3 is not for me. Despite the many pros, there are also some fundamental cons. About 50% of the game’s core mechanics fall outside of what I enjoy or am interested in. That is not a minor obstacle. Therefore, this entire gaming phenomenon will pass me by as a result of my own personal choice and that is absolutely fine by me.
One of the benefits of being an older gamer, is that I am now more discerning and less susceptible to hype, peer pressure and FOMO. I’ve bought too many games on a whim over the years, often because others were playing them and there was an emerging “scene” associated with these titles that I wanted to experience. I would persist at a game to see if I could overcome my “dislike” of it and mitigate whatever the barriers were to enjoyment. Such a strategy never worked. Sometimes you have to listen to your gut and go with your initial reaction. You can’t like everything. You can’t play everything. In fact I’d argue that sometimes being detached from specific genres, iconic titles and types of fandom has distinct benefits. As does just letting things pass you by and not being on the gaming news cycle treadmill. If you’re currently enjoying Baldur’s Gate 3, then that’s fine. I’m doing something else and that’s fine too.