A Cyclical Discourse
Two years ago I wrote about how so much of the public discourse surrounding video games is accusatory, partisan and bellicose. It was written in response to a Tweet from game reviewer and YouTube personality, Jake Baldino, who was perplexed at why his hobby of choice was becoming so “shitty”. More recently I touched upon how I appear to be repeating myself with regard to my gaming commentaries, here on this blog. It seems that many of the subjects and talking points discussed via Contains Moderate Peril come back time and time again. Today media pundit James Stephanie Sterling explored the subject of “cyclical gamer discourse” in the latest episode of their topical gaming show The Jimquisition. It’s a stark and rather angry analysis of how the same debates habitually return and that nothing is ever learned from the heated debates associated with them. Sterling ended their 18 minute video with the bleak conclusion that “You have two choices when it comes to game discourse. Repeat yourself or shut up”.
I tend to cast a wide net, when reading and researching about the video game industry. Hence I visit the official forums and subreddits of numerous games, as well as follow a broad spectrum of industry pundits and members of the commentocracy. I like to keep abreast of games I don’t play but feel are important to the video games industry. I also watch videos by internet personalities that I do not necessarily agree with, because I think that it is important to know what all quarters of the gaming community’s views are. However, the downside of this is that I am exposed to a lot of the aforementioned cyclical discussions and the shit storms that so often accompany them. It is true to say that the term video games discourse is a very broad church with intelligent and informed debate at one end of the spectrum and shitposts, memes, and "hot takes" at the other. Unfortunately, it is the latter which seems to gain the most traction and most publicity. As the old adage goes, man bites dog is much bigger news than dog bites man.
This cyclical discourse ultimately proves that there is a status quo both in the video games industry and among the player base. Sadly that status quo is not a pleasant one and as such it has a negative impact upon the gaming community and the video game industry. Members of both groups, especially those in any sort of community relations, soon tire of being in the firing line. So we end up losing far too many of our brightest and best. I wouldn’t be surprised if James Stephanie Sterling eventually throws in the towel and moves on to pastures new. The question remains, where do we go from here, if there is indeed a next stage to this process to move on to. Unfortunately, I think the answer is effectively nowhere at present. Gamer culture doesn’t seem to accommodate any kind of critical thinking. It’s partisan nature precludes moving on and prefers to pick at old wounds and perceived grievances. Therefore, this cyclical discourse is not going away anytime soon. What can’t be cured must be endured.